Or in "C:\Users\your_user_name\AppData\Roaming\Cxbx-Reloaded\EmuDisk" In cxbx depending on what option you chose the cache will be located in one of two places.Įither in your cxbx folder and the folder "EmuDisk". So you need to clear the cache, meaning deleting the files in the cache, every time you mod/update a file of the game, for it to reload them. So when you modify files, they don't always get re-loaded if they're already in the cache. The way the xbox works originally(and cxbx reproduces this behavior too) is that the xbox loads the game files from the DVD, loading files form the DVD drive is actually fairly slow, so in order to speed things up for the next time you play the game (or for files that the game often uses) the xbox "caches" the files, so it copies them to the hard drive, from which they can be loaded from much faster.
CXBX RELOADED RUN MOD
However for game mod changes to apply/update, you will need to "clear the cache". In your case you want to set and use the same game's "Media" folder in the JSRF tools and for Cxbx. If so the IP and FTP stuff doesn't apply to your case,as IP and FTP is just the means for sending the files to the og xbox over the network. Regarding the xbox IP thing, you are playing on cxbx right? Here's a build of that particular cxbx branch build with which graffiti should display properly: Apologies I don't know what I did but I think I might have misclicked and deleted that comment by accident, either that or blogger's comments are glitching, which it has been doing for the past two years, but it's gotten better.